Diploma in Game Art

School Of Visual Effects Design and Art (VEDA)

Duration 12 Months
Intake Capacity As per norms
Fee Structure As per regulatory norms
Campus School Of Visual Effects Design and Art (VEDA), Pune

About the Program

A 12-month course focused on 3D game asset creation, sculpting, texturing, and game engine integration.

Designed for gaming enthusiasts who want to turn concepts into assets. Covers organic modeling, weapon texturing, environmental assets, baking textures, LOD creation, and deploying to Unreal Engine / Unity.

Program Highlights

Game Asset Prep

Sculpt high-poly assets and optimize for low-poly engines.

Texture Baking

Bake normal maps, AO, and curves in Substance Painter.

Level Design

Assemble scenes and adjust lighting in game engines.

Props & Weapons

Design detailed hard-surface weapon structures.

Eligibility Criteria

  • Passed 10+2 from a recognized board.

Admission Process

01

Apply

Sign up online.

02

Review

Creative background check.

03

Pay

Secure seat.

Why Choose This Program?

  • Learn Substance Painter, ZBrush, Maya, and Unreal Engine.
  • Develop fully playable levels for your personal portfolio.
  • Direct networking events with leading game studios.

Career Opportunities

Game Asset Artist
Texture Artist
Level Designer
Environment Modeler

Shape the future. Inspire minds. Make a difference.

Join our Diploma in Game Art program and take the first step towards a rewarding career.

Apply Now